![]() ![]() In the Build Update linked above, the stated that the suspense created by an unknown turn order would be completely lost if a clear turn order was introduce, and it would give the players way to big of a tactical advantage. Red Hook has held firm in its stance of keeping turn order random and unknown. Others maintain that the lack of one adds a great deal of risk and danger to the game that makes decisions in combat far more challenging and meaningful. They find the lack of knowing who acts next to be a frustrating thing that causes more a sense of grief and irritation than any sense of dread or uncertainty. Some fans are insisting that a turn order display is 100% necessary for proper enjoyment of the game. ![]() Just take a look on the Darkest Dungeon forums, and you'll see that any discussion thread related to the issue of turn order is fiercely debated. Since even their earliest demos and hands-on panels at various conventions, the issue of the turn order not being displayed has been a subject of controversy in the community. In a recent Build Update from the diligent creators at Red Hook Studios, the creators addressed their feelings on the issue of a turn order display. ![]()
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